Hello city (time management/RPG/Visual novel prototype)
THERE IS NO CONTENT PASSED THE FIRST DAY, 2 QUESTS AND 3 MINI GAMES ACCESSIBLE IN PHONE => JOB.
Controls:
Either hold left- click to move and E to interact or just point'n'click.
Pure prototype of various things I tried in the last 3 months:
Originally the idea was to implement:
- A time system with hours and time period of day (morning, afternoon, night and so on)
- A quest system with different events happening at different moment and a quest logger
- Dabble a bit with menus and signals in Godot
- Implement mini games to modify stats of player
- Player level and stats
- Audio and music channels management and things like trying to get soundtracks to play on different scene without cut
- A "functioning" save and load system
- An inventory list (like in final fantasy)
- and other things
Most of it is implemented in a semi working state (you will probably find a lot of bugs and unintended behaviors as I did not polished anything)
I will likely not work anymore on this project. The scope is too big for me. This was just a learning experience.
Status | Prototype |
Platforms | HTML5 |
Author | Bongseng |
Genre | Visual Novel, Role Playing |
Made with | Godot |
Tags | Godot, Prototype |
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